They patch source code, we install Forge like a jarmod.
This project implements a Forge modding toolchain from first principles, using a radically different approach than MCP/ForgeGradle ever did. Take this project with a grain of salt, especially the runClient dev workspace. □ -> I think it's possible? Haven't tested it yet.Yes it's possible to develop mods like that."Deobf" -> A working runClient environment, with MCP names and IDE debugger, that you can use to test your mod without needing to build a release jar and copy it into a real Minecraft launcher."Release" -> You might be able to drop these mods into a production Forge environment.The sample mod links against a few classes from Forge and Minecraft, so at least some amount of project setup works. "Compile" -> CI tests that a small sample mod is able to compile.Using the latest version of Minecraft Forge for each Minecraft version.